Hello everyone,
I have a rendering problem with Renderworks.
I created a cyclorama with the Soft Goods tool and created a special texture for it, to allow it to be lit from the back.
The texture settings are :
Color : White 100%
Reflectivity : None
Transparency : Plain 99%
Bump : None
Cast and receive shadows
Override Indirect Lighting, Emit Light and Receive Light checked.
With these settings it works well with OpenGL, but with all the RenderWorks (I tried Fast, Final and Custom with different settings) modes the scrim is just black.
And I can't only use OpenGL as I want to use more than 8 lighting instruments in my renderings.
Anyone ?