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Showing results for tags 'button'.
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Hello everyone. I would like to understand how this Marionette 'button' works. It seems like a simple button, but maybe it’s just me—I can’t figure out how to place it inside a wrapper or even make it visible in the Object Info Palette (OIP). Does anyone have examples of how to use it? Or perhaps let me know if it’s even possible to use it within a Marionette node and then implement it! THANKS
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- marionette tool
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Hi All - Short and sweet for this one.. I have a new mouse with a couple of spare buttons. Any recommendations for the most useful Vectorworks commands or scripts to map to these buttons? Prize for the most useful answer/winner (I shall write you a poem) A
