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TriptychScenic

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Posts posted by TriptychScenic

  1. hi there,

    i need to design a cantilevered walkway. its got to be about 3m long and 1m wide. the 3m side is against a wall so the overhang is only 1m. the wall is a standard stud partition wall like you would find in most houses but i cant use it to support any weight. i can however have a structure behind the wall that can be bolted to the floor. can anyone advise me as to how deep that structure should be?

    i have attached a basic side elevation.

    thanks for your help.

  2. Hi there,

    Recently I have been using symbols that I created a few months ago. My problem is when I go to place them on a drawing, say in front view, the symbol will appear in top/plan view. I know I have created the symbol in the view that I want it to be in and I have even recreated the symbol and it still places it in the wrong view.

    any ideas what im doing wrong?

    thanks ts

  3. thanks guy's...

    working from the original file, there are only 4 objects.

    i combine all the corners like ray said. works great. but it converts the lines into polylines.

    i want to convert the lines into a single solid polygon. to give me the same results as it would if i just drew a rectangle and extruded it by 12mm.

  4. I had this issue,

    this may not be your problem but it worked for me. i am using a logitec nano mouse that has a scroll wheel that if you press it down you can change it to freewheel or step mode. when it was in freewheel and i zoomed in or out the drawing would be all over the place. bits would dissapear, zooming into a line i would end up with a inch thick pixelated stripe across my monitor. thought it was my graphics card that couldnt handle vector works. worth checking:)

  5. Hi Ray thanks, i'm still getting weird results. connecting the corners kind of worked. i want to make it into a polygon as opposed to polylines so i can extrude it into a solid object. when i went through your suggestions i got this...

    open and render in openGL then 3d flyover...

  6. Im trying to extrude this shape. Its just two arc's joined by two lines. when i go to convert it to a polygon with the paint bucket mode it wont do anything. tried makeing other shapes and filling them with p/bucket and they work fine. is it something to do with the arc?

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