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Vectorhead

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Posts posted by Vectorhead

  1. Peter & rDesign

    I agree that this is common enough that it should be part of the Door IPO, maybe in 2016.

    The moving glass wall is similar to what I'm talking about, but mine are wood doors. One reason for have two doors sliding to one direction is structural, that doors will not pocket both directions due to obstructions.

  2. I'm sure this is the limitations of the "Door Tool" and it can't be done easily, but I thought I would check to see if I was missing something. I need to create a pocket door that the two leafs slide into the same pocket, not a bi-part pocket door.

    I don't see any options to create this. Will I need to make a custom symbol from a simple pocket door?

    Any thoughts and help would be appreciated.

  3. Hello,

    I'm trying to create a arched triangular truss using the curved truss tool, but I would like for one of the flat faces ( i.e. two of the channels/tubes ) to be level/even along the sides and top with the third channel/tube in the center pointing down is this possible?

    I only see "triangular" or "triangular points up" which just rotates a single tube/channel to the top front or back side. Seeing that trusses are draw via a center line I was hoping it is possible to rotate the profile around the center line path.

    Any thoughts or suggestion would be greatly appreciated, otherwise I'll probably have to create the truss from scratch.

    Thanks

    Here is a tip about curved trusses I learn via trail and error. Don't mirror them at the moment, if you are trying to create a circular truss, as you won't be able to position them correctly. You need to create all four trusses with the truss tool, then rotate them into position.

  4. Pat,

    The Extract and Analysis tool works only if I convert my rotated 2d line that is in the Z direction only to a nurbs curve. Then when I highlight the the curved surface first, next the nurbs curve/line and a 3d loci is placed where they intersect.

    Thanks for your advice.

    Dennis

  5. I was working on a project today that had curved surfaces (nurbs surfaces) and in plan view they are off set but not in a regular pattern and are then raised 6" above the lower surface.

    My question is how is it best to try to identify a point in 3d space?

    I used a 2d loci at the edges and the created a line the rotated it to the z axis 90 degrees and then tried to use front, back, right, and left to place a 3d loci to make the spot where the surface and the line intersect.

    The 3d loci wouldn't snap to the intersection of the nurbs surface and the 2d line! I'm I missing something or is Vectorworks not really a 3d design tool?

    Any thoughts on how I should try to deal with this as I was hoping to duplicate the 3d loci and move it 6"in the z direction before creating a new nurbs curves.

    I don't know if these wire frames help to show an example:

    Top plan view.

    Iso

    Dennis

    ___________________

    VW 2015 Designer w/Renderworks SP4 | Since Minicad 6 | Mac OS 10.10 | Retina Display Macbook Pro 8GB Ram |

  6. Kevin,

    After taking another look and adjusting the file, I believe I didn't have the roof set correctly. I was using the upper flat edge of the roof as viewed in wire frame and aligning it to the top of the trusses not the part of the roof that sits directly over the trusses, so that where the spacing error came in. Sometimes I think one begins to lose perspective on distances when working with large shapes.

    Working with curved shapes and angles in 3d space certainly takes more effort than flat shapes.

    Dennis

    ___________________________

    VW 2015 Designer w/Renderworks SP4 | Since Minicad 6 | Mac OS 10.10 | Retina Display Macbook Pro 8GB Ram |

  7. Kevin,

    Thanks for reminding me to check my OpenGL settings, they were set to low. You forget that the setting isn't saved from file to file unless you are using a saved template file. Increasing them and checking anti-aliasing helps but the nurbs surface still only shows as a curve in hidden line render.

    Yes, you are correct about the top of the trusses being flat compared to the sloped roof. But if you look at the file from the right or left view in wire frame you will see that the roof surface is above the flat top of the trusses and they still show thru! I need to raise the roof surface nearly 2.75" above the trusses for it to not be visible in OpenGL? That seems like a very large gap, considering if the track that the roofing material slides into is 6", that a very large error to have in the file just to render correctly. Right now I'm in the rough layout phase, I should be able to look at the roof surface just touching the top of the trusses and then move it up 6" and know that later when I add the channels I don't have the same visualization problem all over again.

    I guess I should submit the nurbs anomaly as a "bug" to be looked at.

    Dennis

    Kevin, I hope you don't mind me copying your footer, I thought it would provide some of the background operating parameters if that matters or helps.

    ___________________________

    VW 2015 Designer w/Renderworks SP4 | Since Minicad 6 | Mac OS 10.10 | Retina Display Macbook Pro 8GB Ram |

  8. Pat,

    Here are some quick screen shots:

    Screen shot

    Surface on the trusses with same starting curve.

    Here is a 2013.vx file with an example of the shapes I was lofting compare to an extruded polyline.

    Example .vwx file

    I discovered this problem trying to attach a surface over some trusses using the same curve as the top of the trusses and after I would loft the nurds surface the truss struck up thought the created surface.

  9. I'm trying to figure out why when I loft a nurbs surface with the railings both being identical nurbs curves ( which were created by converting a 2d arc into a nurbs curve ) and then connecting the the ends of the curves with a straight nurbs curve, the finished loft surface is more like two flat planes not a soft curve? I even tried adding more degrees which adds more vertices to the curve but that doesn't really change the result either. In wireframe view the curves look correct but when I view in opengl or final renderworks all I end up seeing is very flat gable roof not a curve. If I lay the nurbs surface over a extruded polyline having the same shape, they only intersect in the middle and the ends. The is with an arc having a length of 50' and radius of 220'.

    Any thoughts on why this is happening? I this a bug to 2015 or does large lofted nurb surfaces become simplified the larger they get?

  10. I had thought about scaling the pdf 50% as you have stated, but the review checklist states "to scale" for both large and small, so I'm not sure a "Scale Disclaimer" would work.

    Plot Plan - 3 scaled copies are included with metes and bounds

    a. 2 large-format sets to scale with current and proposed structures shown with clear and legible dimensions

    b. 1 small-format to scale with current and proposed structures shown with clear and legible dimensions (8 ? x 11, 8 ? x 14, or 11 x 17)

    Floor Plans ? 3 scaled copies are included with applicable technical data

    a. 2 large-format sets to scale with clear and legible room labels and dimensions

    b. 1 small-format to scale with clear and legible room labels and dimensions (8 ? x 11, 8 ? x 14, or 11 x 17)

    So what type solution can I use to create the smaller set scaled correctly. Create a copy of the .vwx file change the page size and adjust the viewports which would adjust the scale and dimensions?

  11. Hello,

    I was curious as to what is the best practice to create two different final plan sizes from one drawing? I have never had to provide two different sizes of the same file for review. I need to print/plot for review two sets at a normal size (Arch D) but also need to provide a smaller copy of the plans at 8.5 x 11 or 14.

    I can't just scale down the larger pdf and have the correct scale showing on the smaller size prints viewports?

    Do I just duplicate the different sheet layers and adjust the page size and viewports for the new "smaller" size?

    Any help would greatly be appreciated.

  12. Ion,

    Thanks for the advice, when I tried doing what you suggested there were no raw VW files to find the program might have changed since you used it.

    I did get a reply from vizfx and there's a patch for OSX available at:

    http://projects.vizfx.com/stonecad/misc/

    I downloaded StoneCAD6_1_Mac.zip file and replace the original application with the newer (patched) one leaving all the rest of the folders and files in place, and everything seems to be working now.

    Hope this helps.

    Dennis

  13. Hello,

    I have a project that I was think of using Culture Stone so I downloaded StoneCAD 6 application from their website to use the textures within Vectorworks. When I go to start StoneCad6 application it doesn't load? I'm on a mac OsX Lion 10.7.3 so my question is can anyone get this application to work with Lion?

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