Here are the sample renderings I've been working on. These are sheet layers with two viewports per layer. The layers are set for 150DPI, 8.5x11 so clients can print them easily. I tried to do higher resolutions, but it was way too painful.
These are for an ice show coming up in November for air on one of the networks following the football game Thanksgiving day. These are the concepts for the design. The venue is modeled accurately for the space. The scenic pieces are from actual models from the manufacturer, done in ACAD, and imported and re-modeled and textured in VW. All are colored only using lighting objects, and are either semi-transparent or white cloth surfaces.
All of these were done with render cameras in the model. The 200-level is Custom Renderworks with final gather with 16,3 as the settings. It uses simple dome at 40%, 50% as the viewport lighting option, and the renderworks background is solid black with a haze effect. There is no ambient light or directional light.
Camera 1 views has the renderworks background and the simple dome turned off. It's rendered using Final Renderworks.
Jib views are done with FInal Renderworks and the black renderworks background turned on, with haze, and the viewport lighting set to simple dome at 40%, 50%.
Please feel free to offer suggestions. I'd love to get better rendering results than I am here.