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DDay

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  1. Has anyone else noticed that when having the Snap to Edge Points selected when working in 3D, that after a while it tends to bog down VW? So much so that trying to select objects or moving the cursor over to the constraints palette to deselect it results in prolonged time outs with the spinning beach ball. I have experienced this since VW 11.5 although at first was unsure if it was the problem. I am still experiencing it in 12 and as awork around when it gets bad I simply deselect it until I absolutely need to use it.
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