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cerver

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  1. DC THIS IS THE PROBLEM I WAS TALKING ABOUT TWO POSTS UP I AM HAVING THE SAME ISSUE. TRAVIS FOR ME IT IS BOTH THE VIEWPORT AND MARKER PREVIOUSLY CREATED
  2. another error: a lot of my files were created in 10 then upgraded to 11 with not much problems. now all the files that were started in 10 then moved to 11 and now 11.5 have a serious viewport issue. when a viewport is moved the text in the annotation layer becomes extremely large and i have to go into the annotation layer and reset it to the size i want it.
  3. TO ANDROID (ANY ANY ONE WITH OTHER MINOR PROBLEMS) i noticed that when i upgraded one of my MAC's to 11.5 that there were some programs running (address book, mail, and ical) what had happened is that 11.5 got messed up when installed and had problems like buttons missing and things like that. to fix it i just reinstalled 11.01 and ran the 11.5 again making sure NO PROGRAMS were open. this is usually not an issue with macs only PC's but it solved all the problems dual G5 2.5, ATI 256mb Vcard Twin 21" flatpanels OSX 11.3.8
  4. as for the convert to polygon i use it to turn 3d section cuts to 2d section cut and have it on hidden line mode and it still produces an large amount of polygon's. you said you have added backface culling but there are still a ton of objects behind objects and true backfaceculling would eliminate the objects. also the fill polygons on wall i have notices are also triangulated s i have a ton of white triangle fills instead of a nice neat object
  5. from arc one MAC 1.25 DP os 9.2.2, Files that rendered fine in 11.0 quit 1/2 way through rendering in the final render mode. Have increased memory, does not help.
  6. triagulation is when a 3d object conects all verticies that do not form a tru planer triangel. example a square after being tragulated would have opposit corners conected with a line to form two triangles . so when a section is cut the wall objects triagulate themselves. i did not upgrade two of our computers and tryed cutting the section on 11.01 and it had no triangulations. i will send a file. as for the offset if i offset beizer polyline it fails to produce a true offset it makes a totaly difernt shape
  7. I want to try to have one place to view all the known problems with the new 11.5 so please contribute: so far i know of: 1. when cutting a 3d section the walls get triangulated making the section all but useless. 2. the "add text to database" feature does not work with callout text. (the main reason for the text database is for callout text) 3. convert to polygon tool does not seam to have any real impovement you still get way to many objects 4. the offset tool still does not work on complex shapes (even though they say it should now)
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