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RuiSantos___

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Posts posted by RuiSantos___

  1. On 4/27/2014 at 4:10 AM, bicameral2 said:

    no one ever answered this? Well, years later, i got this one. Check your fill attributes. Chances are, you changed the viewport class and it update with a class attribute fill.

    So simple, thanks.

    • Like 1
  2. 12 minutes ago, Tom W. said:

    Yes. The old barn in those screenshots had a very irregularly-shaped roof that I wanted to model fairly faithfully (from the point cloud) + I ended up doing it using the tried + tested site-model-to-landscape-area method 🙂:

     

     

    But the other roofs shown aren't as uneven as this one (the hip roof on the cart shed was created using a Roof object so isn't undulating at all) + they still look pretty authentic so most of it's really just down to finding/creating a decent texture

    And about the overhang or the eave? 

  3. 🔺Hi everyone, just graduated in architecture and I'm looking for an internship in Portugal. 

    🔺I did a certified course of vectorworks, with Techlimits. 

    🔺Graduated with a Master dissertation about Biohilic Architecture and Heritage Cities, with a classification of 19 values, out of 20. 

    🔺I have 34 years old and I'm willing to begin this next phase. 

    • Like 1
  4. 1 minute ago, Tom W. said:

     

    No the tiles are just a texture, not modelled.

     

    See these for example: https://www.textures.com/browse/ceramic-old/2129

     

    But the roofs themselves were modelled, rather than created using Roofs or Roof Faces, so they are somewhat undulating/uneven which adds to the realism, as opposed to being dead flat/straight/level

    So you created an ondulating surface and applied that specific texture, instead of a flat roof with the same shape. 

  5. On 1/17/2022 at 8:35 PM, Tom W. said:

     

    The terrain is a Site Model created from the topo survey

     

    image.png.b61aa01f1a64daa96fdcd010aa976084.png

     

    image.png.3701ddf076ac8c44039634d5de9348a1.png

    Please teach me how to make those roof tiles. It looks like proper "ondulating" tiles. Did you modeled manually? How did you inserted them all? 

  6. On 6/21/2021 at 8:26 AM, shorter said:

    Have you tried using a roof object for any wall that is not vertical. This will give you components.  Won’t work for curtain wall and is a pain where Windows and Doors are concerned but one hopes you don’t have many inclined walls.

    I didn't, eventually I've modeled the wall and curtain wall manually. 

    • Like 1
  7. Dear users, I'm just starting my journey with VW and I would like to know how to do a slanted wall and a slanted curtain wall. I'm sure there is an easy way, but I cannot find it. 😅 I've added an image just as an example.

    image-asset.png

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