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Chris Tran

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Posts posted by Chris Tran

  1. On 10/13/2017 at 3:34 AM, Wesley Burrows said:

    I am curious if the below were generated with the instrument summary tool or if they are a custom worksheet,  or just manual text with the mode info/QTY:  ##.   I'm assuming some variant of the later as I can't figure out how to make the tool format with line breaks in this way.   I'm also curious about the horizontal one with multiple views of fixtures.

     

     

    Screen Shot 2017-10-12 at 3.25.59 PM.png

    Screen Shot 2017-10-12 at 3.32.41 PM.png

    Look like a custom Label Legend, and custom fixture color also 

  2. On 2/26/2019 at 6:12 AM, Wesley Burrows said:

    I approach this in much the same way as @EAlexander    I do this for maximum control,  and though Corona can make beautiful volumetrics,  I don't have a week to get a clean image with the number of lights I use.  Thus, I use C4D's standard renderer for volumetric only passes as it can usually render in under a minute.   Then use Corona for all the direct and GI/Bounce lighting as it's beautiful and worlds faster than the C4D Physical engine.   Plus it's lighting seems to behave much more like what I would expect a light to in the real world.   It's the best combination of speed/quality I've arrived at thus far.

     

     

    Modeled in Vectorworks,  Rendered in C4D.  This is using the stage plugin (with some tweaking to work with Corona). 

     

    Comped: (Base render is Corona):

    1192978287_CernerCHC2018-ColorPOVComped.thumb.png.bd367fa89e5f300867dcb9d6a0945a9d.png

     

    Beams Only (Standard C4D Render Engine):  (All other textures overridden to black)

    573786345_CernerCHC2018-ColorPOVS-Beams.thumb.png.a9ede4f0739dedd967756f82ed85bdf0.png

     

    Comped: (Base Render is Corona):

    1449585542_CernerCHC2018-FurthestPOV-Comped.thumb.png.393d3bd07e27380100f814151289d37c.png

     

    Beams Only (Standard C4D Render Engine)1367719632_CernerCHC2018-FurthestPOV-BeamsOnly.thumb.png.c50584908ce4cba947104b12cbabac45.png

     

     

    Hi guys, How can you created an Arena like this one? Can you share your workflow? Thank you so much!

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