Hi Julien.
I've tried a simple orbit movie with about 200 frames and a flythrough movie with about 1200 frames. Both crash after about 40 frames are written.
The computer is a Dell Latitude C810 notebook, Pentium 3 spinning at 1133mhz with 256 meg of RAM. Virtual memory is set to minimum of 382mb (recommended) and maximum of 1028mb.
Here are some more details that I watched in the Task Manager:
- While the animation is building, physical memory available cycles up and down from around 4000K to 15000K. I suspect that this is the result of frames being rendered, written to the drive, and then memory is reclaimed.
- Up until the crash, CPU usage is almost always 100%.
- Memory usage starts at around 300,000K (out of 628640K) and steadily climbs upward.
- The crash consistently occurs when approximately 3.5 meg of movie has been written to the drive.
Thanks for your help.
Scott.
PS: I'm currently experimenting with setting the minimum virtual memory higher. Will report back ASAP.