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Steve Nield

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Posts posted by Steve Nield

  1. I am looking for a fast way to generate a list of all the sheets and sheet numbers as a way to create a drawing list, and then placing this list / table on a sheet to use as a contents page for a fairly lengthy drawing pack.  Any pointers would be very much appreciated. 

  2. Thank you Perter that's perfect.  For some reason I could only get the data tag to include the  truss weight if I used the insert truss tool and then created a hanging position.  Previously I had just inserted truss straight from the resource library and  then converted to hanging position, doing things this way calculates the lighitng loads for the data tag  but not the truss weight.     

  3. I am trying to get the hanging position summary to include  the  total truss length and weight inclusive of all fixtures but am not having a lot of luck.  Does anyone have any idea just how I can get at lighting position weight summary  for each position  ?

  4. This is probably me just working for far too many hours but i have two files open with the same lighitng device in both. In one document the object info pallet displays the usual full array of record information but when i copy and paste it in to the other doc there is a much more limited amount of data, two screen grabs attached.  If anyone can tell me why this is happening i would be most grateful. 

    Screen Shot 2018-10-26 at 6.21.16 PM.png

    Screen Shot 2018-10-26 at 6.20.41 PM.png

  5. I have seen posts on this topic but nothing that fixes it.  At the top of the attached image is the label legend i built for a City Colour, .   At he bottom of the attached image you can see that the Universe and address fields are swapped over and the text moves to the other side of the lamp when i rotate the symbol.  I have been going back on forth on this one and i am sure there is an easy fix but its late and i need to extra brain power please. 

    Screen Shot 2018-10-08 at 1.36.13 AM.png

  6. I have an object that the texture can only be seen if rendering in Fast Renderworks or Final Quality and not in OpenGL.  I have  checked the OpenGL settings and use textures is checked.   I have tried copying this object to a new empty file and it renders in OpenGL just fine.  Has anyone else encountered this ?

    Steve

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