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jcbarnes75

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Posts posted by jcbarnes75

  1. Any update to this?

     

    I'm trying to do something similar. I have a symbol with a marionette object inside. I want to be able to change the dimensions of the marionette within a symbol without all the other symbols changing. To accomplish this I'd like there to be a record field in the symbol that can be changed to update the embedded marionette.

  2. Update to this thread. The "weirdness" only seems to happen when I'm in OpenGL. If I'm in wireframe it works much better. The tool works best in top/plan view in wireframe. 3D views in wireframe and/or OpenGL get screwy.

  3. Hmm. That's weird. When I change a parameter in the OIP for the marionette object the geometry breaks apart. When I double-click into the object to edit the network and immediately click the "Exit Marionette Script" box everything looks right. Screenshots attached. 

    Object broken.png

    Object fixed.png

  4. I've created a pretty nifty 3D projection cone object using marionette. I can change the throw distance, lens shift, etc... 
    However after I turned the marionette network into a marionette object every time I change one of my parameters everything gets screwy. If I double click into the object and edit the network, then exit everything looks normal again. Anyone have any thoughts? File attached. . .

    Marionette Proj Playground.vwx

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