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CETLV

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Everything posted by CETLV

  1. Good day, Thanks for checking into it. All the textures are in place, and the mirror effect changes based on the applied texture (i.e. I applied a gold brushed mesh texture and the mirror took on a slightly greenish yellowish tint) I tried class textures, and direct textures, as well as none... The hard part is the bricks and wooden panels are .01" extrusions to I can get my details in there in different classes.. Also I have deleted the wall, re rendered, and the mirror is still in place... im even more confused now... that wall was a pain to create in the first place because of the very long, shallow curvature of it. Here is a SS of the deleted wall.
  2. Hey Hey... I have what may be a simple question.. I have a round wall that looks very good in GL and all artistic renders, however when I give it a fast or final quality RW it comes up as straight, and reflects like a mirror.... Here is some SS...
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