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MJBfleet

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  1. Is there a way to have all my textures in one file and whenever I update a texture in that file all the vectorworks file with that texture in it gets updated? Also the same with symbols or design viewports. Can i have a handle for a cabinet that would be the master file and if I updated the handle it would automatically update in all vectorworks files that have that handle? Thanks
  2. Thank you this helps a ton. Can you explain what the Class Overrides option does? Wither I have it checked or not I seem to still be able to change the texture. Thanks
  3. I'm a product designer. I render our products but we have many color combinations. Is it possible to have 1 design layer but show that product in different colors depending on the viewport? Or is there another way I can accomplish this? I'm basically trying to figure out the fastest and easiest way to make image files of all our products in different textures. Thanks
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