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TiTaNiuM sAMuRai

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Posts posted by TiTaNiuM sAMuRai

  1. I'm glad that the fundamentals and basic operation of tools don't change from one version to the next (with some exceptions, of course). However, there are unlisted differences that confront the user who spends 7h a day on nothing but VW. I've read the compatibility list. Right after I read the 'What's New' bit in the manual. The website praises the new 'features' of the program and points out some areas in which the paradigm has shifted. It misses some. Must I read the entire manual, neglecting no paragraph, to catch the overlooked / unmentioned modifications? Maybe I do, but it's inconvenient and actually a waste of time.

    This tech board has provided me -- thank you -- with MUCH more information that is MUCH more important and MUCH more immediately relevant. If you're in the mood for automating some things, I'm just saying that you may want to include both twists and problems -- and their solutions, if any -- in your KBase so that one need not search through endless forum threads, unless he/she wants.

  2. I'd also suggest layer linking. The explanations given to me by the manual and by colleagues didn't help, so, in short:A layer link is a non-modifiable yet repositionable representation of all the objects on a different chosen layer. If you have one layer that contains links of your other layers, you can effectively view the _contents_ of all other layers without changing the views or contents of the layers themselves.

    I also come from an AutoCAD 3D background. As for inconsistency of object manipulation, you'll have to learn how to work around the character and intended use of different types of objects. You'll notice, for example, that lines are not 3D objects, unlike AutoCAD in which EVERYTHING exists in 3D space. VectorWorks is a 2D program, with a 3D component that gives representations of many 2D objects. Although the data is related, don't consider the two environments to exist at the same time.

    Hope this helps the transition.

  3. If it is set up as a tree structure, a good example of key-based operation of such a list would be running IE5 under Windows 2000 (just an example). You can use the LEFT and RIGHT cursor keys to go in and out. Please don't make it like Finder's operation of directory trees (the designer of THAT should be shot... or shown the entire keyboard).

  4. Well, I've spent a fair bit of time with HP's and Microsoft's Lack-of-Knowledge Bases, so one DEFINITE bonus would be the inclusion of a 'Known Issue' list, c/w any workarounds, if applicable.

    Along the same line, the inclusion of a list of version-to-version changes would be helpful, since they aren't covered well in the manual.

    Also, if you decide to do the Article system thing, please make sure that for articles that pertain to several OS's/devices/whatever, that the title lists NOT just one of those devices. For example, if there is a bug in Win2k, don't limit the title to listing Win2k if the same bug applies to XP.

    Generally, I, personally, use 'Knowledge' Bases as my first option when I need tech support. Something as basic as changing layer scale is what the manual is for. However, related but-not-obvious behavior may be explained. If changing the scale of the current layer sends your objects shooting out of sight, an explanation of what the drawing centre is may be helpful.

    Just my $.02.

  5. Is it necessary for the AutoCAD dwg to be xbound, or does VW 9.5 have a feature to reference the xref's?

    If there is no such feature, why not implement one that first imports all the contents of the xref'd dwg (breaking the ref link isn't a big deal) then continues to import the contents of the referencing drawing?

  6. My objects using grid transparency aren't rendering correctly. Although the texture editor shows the result fine, not walls nor extrudes nor 3d poly's render in the same fashion. Of course, turning the fill off makes the object disappear. I have the 'use transparency' option turned on.

    The funny thing is that the rendering shows the grid pattern with its holes, but the holes are a solid colour instead of transparent. What am I doing wrong?

    9.5.0 confused.gif" border="0

  7. Is there a way to turn off the top/bottom and side edges/caps of a wall that appear in a 3D view?

    case 1: Let's say you have inserted 3 windows, with overlapped mullions, so that it appears as though you have a 3-pane window. The wall cap will appear on each side of each window, even though there should be no wall at that point.

    case 2: Let's say you have a two-tone wall, with a window intersecting the dividing line. The most straightforward way is to make a lower wall and an upper wall, and to insert the window in both, at the same location, but with symbol height values that cause the window in the top wall to stick out below and vice versa for the window in the lower wall. However, the bottom face/cap of the top wall runs straight through the window, in addition to wrapping around the window's bottom outline (if you were to remove the lower wall to take a look).

  8. Although the view settings include the viewer position, perspective settings, etc., the perspective views always seem to use the same outline. Is there a way to save that outline instead having to readjust it for different views?

  9. Come to think of it, why does the layer reference not work on some sort of ID code, if there is some identification of that sort, instead of relying solely on the layer's name?

    I ask because, in the course of setting up the plan sheets, the manner in which wg referencing is approached and applied changes, sometimes necessitating a change of layer names in the base plans and thus rebuilding the reference links in the sheet drawings.

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