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Inspectorjack

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Posts posted by Inspectorjack

  1. On 8/7/2019 at 4:50 PM, Rossford said:

    Not sure I will attend quite yet to what would be my 3rd Summit.  I hope to. Well worthwhile for those who haven't. 

     

    I can attest La Costa is a really, really neat venue for the event...….They were a client a few years back and I used to walk around singing that old Steve Martin song, "I can't believe I get paid for doing this!" (or, staying there...….perhaps 50 nights over a few years.)

     

    That's probably not why they chose the venue....but if attendees play golf there, they may take pleasure in knowing the golf courses were redesigned several years ago......partially on Vectorworks (by yours truly) in conjunction with a firm using ACAD for other parts.

     

     

    Definitely bringing our sticks and plenty of golf balls to lose!

  2. I installed 2020 before starting to model this deck. It remains true that once you make a solid subtraction to a framing member it is no longer a framing member PIO.  I used extrudes for the stair carriages. 

     

    On another note For the life of me I could not get the rails I wanted out of the rail tool (RDI vinyl rails). So I wound up fully modeling them. 

  3. IMO this is one of the main limitations of the Story setup. 

     

    The software should do the hard parts of the math for you via the Story setup diaglog. Thereby if as often is the case you change house elevation during to dig for some reason you can simply make 1 edit that cascades the changes through the model. 

     

    I posed this question in one of the model set threads. I try to set my 1st floor Z to anticipated or surveyor designated ELV. Then I do the math for all the layers or stories. 

     

    For simplicity the Story setup dialog should allow that method and alternatively allow setting Z to zero but/AND allow you to input a "0" House Z = DTM 604.67 as an example. Further the dialog should maybe allow you to point to the reference DTM file. 

     

    Doing it that way might take some of the confusion out. 

  4. Thank you for the help guys.  I have something buggy going on but I copied mike's window into my file and changed my shutters to his shutter class and I can now change the texture of the rustic shutters.  Interestingly even if I change the window's shutter class to a class I created I cannot change the texture AND the graphic control is still dictated by Mike's imported class.  Dunno don't care that much at this point.  This house will be sided and done soon.

     

    I'll be updating to latest SP or 2020 and check to see if this is resolved for my next house.

  5. It seems that my issue is that I am trying to color or texture a "Custom Shutter".  Tried on Wes' shutter.test file as well (switch to custom shutter and texture does not apply). As shown I am using the Rustic shutter and I cannot change its attributes it seems without changing the window itself as well.

     

    Opening Wes' shutter.test gives me window classes along with window and trim classes.  My own file does not have these classes.  Wes did you create these classes or are the generated by the Window tool?

  6. Looking at the Window Tool Settings dialog as posted there by Mike, the only classes that are created by window insertion are Glazing. The other <Window Class> does not appear to exist in my file.  I did create a class for the shutters but it has no effect on the already inserted shutters.

  7. 1158755459_ScreenShot2019-09-16at7_54_45AM.thumb.png.369d80d098237819a334bbeff911cb79.png

    The windows are VW2019 Windows tool objects.  Update Plug-in objects did not seem to work.

     

    In the OIP I can change the Texture such as Arroway Walnut Black getting me close but that changes the window and the shutter at the same time.

     

    Thats the closest I can get to what I want for now,

     

  8. 3 hours ago, mike m oz said:

    You control the appearance of the different components of the Window object by Classes.  

    • Create a unique Class for the external or internal shutters, choose the colour you want (or the texture you want) and set the Class properties to Use at creation.
    • Then assign that Class to the external or internal shutters in the Window Settings dialog box.

     

    Window Classes.png

     

    Ok thank very much for this reply.  This works for new windows but doesnt seem to allow to set the class for existing window shutters so I guess I have to re-create the windows that have shutters so I can control their graphic attributes??  Seems overly clunky.

  9. 3 hours ago, line-weight said:

    But what kind of accuracy are we talking about -   +/-10mm or +/-100mm or worse?

     

    And does it give you proper solids or do you import into VW and it's a horrible mesh that doesn't section properly?

    I have not worked with the mesh at all yet.  At this time I dont think Hover is intended to make a 3D model to that accuracy. It does a greet job of trying on different textures tho. And makes a strong takeoff for estimating exterior finish materials. 

  10. 7 hours ago, line-weight said:

    Does that really work? As in, will it make something detailed/accurate enough that it can eventually be used as the source for construction information?

    Well yeah for what its meant to do. You scan a house in 8 photos and get a remarkable model with which you can apply different textures.  Its a fantastic tool for Tin Men (remodeling sales). I tried to mimic this function using my drone and the VSS photogrammetry with more photos and it failed. 

  11. I have a Structure sensor iPad from Canvas.IO.  I cannot as yet recommend it.  I don't care for their drawing price structure.  Not terribly precise in my experience. <$1k

    Matterport Camera <$4k 

    Leica BLK360 $18k !  

     

    Hover App - remarkable for remodeling takeoff.  Will make exterior shell with BIM from photos. - Have not tried to import 3D model yet.  

    • Like 1
  12. Greetings 

     

    In my first really full (largely) 3D / BIM project I created a fairly well fleshed out model of a modest house I am currently building. From my 2D drawing background and habits my model (and model space design layers) is (are) polluted with all of the dimensions and annotations and notes. I realize I can just set a VP with select class and layer visibility but I have begun to wonder if there is a better process. Is it common to fully dimension and notate a drawing in the VP annotations space?  Should I be notating and dimensioning elsewhere other than the design layers where say my walls are laid out? 

  13. Thanks for the reply.  Stories irrelevant to the question. I didn't phrase my question well.  My walls using a style with siding were being drawn from the siding so I set the control to the thickness of the siding and used the Wall Control Line Mode, the next one after the 4 you indicated.  

     

  14. Greetings. I may or may not be having a Stories epiphany.  Anyway I want my wall styles to insert (be drawn) on the outside of the framing of which the panel sheathing is the outside.  IE: 2x6 wall with OSB sheathing where the drawing point is the outside of the OSB.  How do I do this without a work-around?  Thanks in advance.

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