hi folks,
I'm trying to model in 3D. I'm used to using 3D polys or solids, but I'd like to explore using NURBS curves as they seem to have some advantages with regard to ease of editing, etc. (for example a 3D ploy has many more vertices to edit...i.e....TOO many, when i want to create an inclined plane with a curved edge, and a NURBS curve seems much easier to use for such things).
However, when i convert a 2D poly to a NURBS curve, the object info palette doesn't give me render options, and seems to treat the curve as just a wireframe.
I can't find anything about this in the blog here or via the Vectorworks knowledgebase.
Any hints on how to create NURBS curves that can be textured/rendered will be appreciated.
Thanks! rodney