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  • Vectorworks 2024 System Requirements


    JuanP

    The following are real-world system requirements for running Vectorworks 2024. In some demanding cases, we suggest a more capable machine than is described in these hardware profiles. Likewise, there are some less demanding situations where Vectorworks will perform well on older hardware.

     

    General Requirements

     

    Operating Systems

     

    macOS 14 (Sonoma)

    macOS 13 (Ventura)

    macOS 12 (Monterey)

     

    Windows 11

    Windows 10 64-bit

     

    Recommended Hardware Profiles

     

    High-end Profile:

    For large projects, complex and very detailed models/drawings, complex renderings (such as large BIM projects, large entertainment venues, commercial sites, GIS, high-end landscaping design, and photorealistic rendering)

     

    Processor:

    3.0+ GHz Intel Core i7 or AMD Ryzen 7 with eight cores or better

    Apple M1 Max or higher

     

    RAM:

    32GB or more

     

    Graphics Card:

    macOS M-series: M1 Max 32GB or higher
    macOS Intel: Metal GPUFamily2 or later, 8GB VRAM or more
    Windows: DirectX 11 compatible, 8GB VRAM or more

     

    64GB Unified Memory (M-series) / 12GB VRAM or more is recommended when using multiple displays or a 4K or higher resolution display.

     

    Vision requires a dedicated OpenGL 4.1 compatible graphics card with 8GB of VRAM or more, preferably released in the past three years (e.g., NVIDIA GeForce RTX 4090, AMD Radeon RX 7900 XTX).

     

    Display Resolution:

    1920 x 1080 or higher

     

    Hard Disk:

    10GB of free disk space is required for the installation. 30GB or more is required for a full installation with all libraries.

    Case-sensitive file system volumes are not supported.

     

    Installing Vectorworks on flash storage (SSD) is recommended.

     

    Mid-level Profile:

    For medium-sized projects, complex models/drawings with a medium level of details (such as small commercial projects, mid-size entertainment venues, and residential site modeling)

     

    Processor:

    2.0+ GHz Intel Core i7 or AMD Ryzen 7 with six cores or better

    Apple M1 Pro or higher

     

    RAM:

    16GB or more

     

    Graphics Card:

    macOS M-series: M1 Pro 16GB or higher
    macOS Intel: Metal GPUFamily1 v4 or later, 4GB VRAM or more
    Windows: DirectX 11 compatible, 4GB VRAM or more
     
    32GB Unified Memory (M-series) / 8GB VRAM or more is recommended when using multiple displays or a 4K or higher resolution display.
     
    Vision requires a dedicated OpenGL 4.1 compatible graphics card with 4GB or VRAM or more, preferably released in the past three years (e.g., NVIDIA GeForce RTX 4070, AMD Radeon RX 6800XT).

     

    Display Resolution:

    1920 x 1080 or higher

     

    Hard Disk:

    10GB of free disk space is required for the installation. 30GB or more is required for a full installation with all libraries.

    Case-sensitive file system volumes are not supported.

     

    Installing Vectorworks on flash storage (SSD) is recommended.

     

    Minimum Hardware Profile

     

    Entry-level Profile:

    For small projects, simple models/drawings with a low level of detail, simple renderings (such as small residential projects, small theaters, and small landscaping designs)

     

    Processor:

    Intel Core i5 or AMD Ryzen 5, or better
    Apple M1 or higher

     

    RAM:

    8GB or more

    Apple M1 and later Macs share memory for general processing and graphics. We recommend more memory for these systems than for traditional systems where RAM and VRAM are separate.

     

    Graphics Card:

    macOS M-series: M1 8GB or higher
    macOS Intel: Metal GPUFamily1 or later, 2GB VRAM or more
    Windows: DirectX 11 compatible, 2GB VRAM or more
     
    16GB Unified Memory (M-series) / 4GB VRAM or more is recommended when using multiple displays or a 4K or higher resolution display.
     
    Some integrated graphics cards, such as Intel Iris Plus/Pro/Xe series, are acceptable for simple models/drawings, but a dedicated graphics card is preferable.
     
    Vision requires a dedicated OpenGL 4.1 compatible graphics card with 2GB of VRAM or more, preferably released in the past three years (e.g. NVIDIA GeForce RTX 4060, AMD Radeon RX 6650 XT).

     

    Display Resolution:

    1440 x 900 or higher

     

    Hard Disk:

    10GB of free disk space is required for the installation. 30GB or more is required for a full installation with all libraries.

    Case-sensitive file system volumes are not supported.

     

    Hardware Requirements for Project Sharing Server

     

    Operating Systems:

    Windows Server 2012 or later

    Windows 11

    Windows 10 64-bit

     

    Note: Installation of the Microsoft Visual C++ Redistributable package for Visual Studio 2017 is required. Some Windows systems will already have this installed. If not yet installed, the installation files can be downloaded from the Microsoft Visual C Downloads page.

     

    macOS 13 (Ventura)

    macOS 12 (Monterey)

    macOS 11 (Big Sur)

    macOS 10.15 (Catalina)

    macOS 10.14 (Mojave)

    macOS 10.13 (High Sierra)

    macOS 10.12 (Sierra)

     

    Note: Project Sharing Server can also be installed on any system that supports Docker, such as Network-Attached Storage (NAS) devices.

     

    Processor:

    64-bit Intel Core 2 Duo or better

     

    RAM:

    4GB or more

     

    Hard Drive:

    A flash storage (SSD) is recommended.

    Case-sensitive file system volumes are not supported.

     

    Network Requirements for Project Sharing

    Project sharing requires high-speed network connections. As the network bandwidth increases, so does project sharing performance. Slower network speeds can still provide a satisfactory user experience if you minimize operations that transfer large amounts of data over the network (such as committing changes to the project file or refreshing a local working file).

     

    Server-based LAN Sharing:

    Minimum: A Fast Ethernet (100Mbit/s) network connection with minimum 50Mbit/s on upload.
    Recommended: A Gigabit Ethernet (1Gbit/s) network connection is required for large projects.
     
    Firewalls should allow network ports used by the Project Sharing Server. The default port is 22001. It is configurable during installation.
     
    The network must support HTTP 1.1 standard.
     
    Server-based LAN Sharing is the recommended method of sharing for teams on the same LAN.

     

    File-based LAN Sharing:

    Minimum: A Fast Ethernet (100Mbit/s) network connection
    Recommended: A Gigabit Ethernet (1Gbit/s) network connection is required for large projects.

     

    Cloud Sharing:

    Project sharing using cloud-based storage requires a high-speed internet connection (50Mbit/s or above).

     

    This method of sharing works best with small teams or small projects. It is not recommended for large teams or large projects. You can expect significant speed improvements when using Dropbox with LAN sync enabled. Vectorworks Cloud Services and/or Dropbox are the preferred cloud-based sharing solutions for project sharing.

     

    Hard Drive:

    Storing project files on flash storage (SSD) is recommended.

     

    Hardware Requirements for Site Protection Server (network license manager)

     

    Operating Systems:

    Windows Server 2008 R2 SP1 or later
    Windows 11
    Windows 10 64-bit
     
    macOS 13 (Ventura)

    macOS 12 (Monterey)
    macOS 11 (Big Sur)
    macOS 10.15 (Catalina)
     

    Processor:

    64-bit Intel Core 2 Duo or better

     

    RAM:

    4GB or more

     

    Hard Drive:

    30MB free disk space is required for installation.

    Case-sensitive file system volumes are not supported.

     

    Redshift System Requirements

    “Redshift by Maxon” render style employs the computer’s GPU and CPU to perform photorealistic rendering. The following system requirements relate specifically to this render style.
     
    Redshift will use the computer’s GPU for rendering if it meets the following requirements. If the GPU does not meet the following requirements, only the computer’s CPU will be used to perform Redshift rendering.
     
    A message shown in the Edit Render Style resource dialog box denotes when Redshift is available or not available. When Redshift is chosen but not available, Custom Renderworks render style is used instead.
      
    Minimum Requirements for Redshift using CPU only
    macOS: Apple macOS 12 (Monterey) or later
    Windows: 64-bit Windows 10
     
    macOS M-series:
    Apple M1 16 GB
     
    Windows:
    8 GB of RAM
    Processor with SSE2 support (Pentium 4 or better)
     
    macOS Intel:
    8 GB of RAM
     
    Minimum Requirements for Redshift using GPU
    macOS M-series:
    Apple M1 16 GB
     
    Windows:
    8 GB RAM
    NVIDIA GPU with CUDA compute capability 5.0 or higher (https://developer.nvidia.com/cuda-gpus) and 8 GB VRAM
     
    macOS Intel:
    8 GB RAM
    AMD "Navi" or "Vega" GPU or later and 8 GB VRAM
    See supported AMD GPU list below
     
    Single GPU
     
    Recommended Requirements for Redshift using GPU
    macOS M-series:
    Apple M1 Max 32 GB or better
     
    Windows:
    16 GB of RAM or more
    Core i7 or Xeon equivalent, 3.0GHz or better
    NVIDIA GPU with CUDA compute capability 7.0 or higher (https://developer.nvidia.com/cuda-gpus) and 8 GB of VRAM or more
     
    macOS Intel:
    16 GB of RAM or more
    AMD "Navi" or "Vega" GPU or later and 8 GB VRAM or more
    See supported AMD GPU list below
     
    Multiple GPUs
     
    macOS: List of supported AMD GPUs for Redshift
    MacBook Pro
    Radeon Pro Vega 16/20
    Radeon Pro 5500M/5600M
    iMac
    Radeon Pro Vega 48
    Radeon Pro 5500XT/5700/5700XT
    iMac Pro
    Radeon Pro Vega 56/64
    MacPro
    Radeon Pro Vega II / Vega II Duo
    Radeon Pro W5500X/W5700X
    Radeon RX 6800/6800XT/6900XT
    Radeon W6800X MPX
    Thunderbolt eGPUs
    Radeon RX Vega 56/64
    Radeon Pro WX 9100
    Radeon VII
    Radeon RX 5500/5500XT/5600XT/5700/5700XT
    Radeon RX 6800/6800XT/6900XT
    Radeon W6800X MPX

     

    See this document for more information about macOS compatibility of specific GPUs

     

    Additional Details

     

    Graphics Cards

     

    IMPORTANT – Several Vectorworks features have placed higher demands on graphic hardware. Additionally, the performance and quality of the graphics provided by the Vectorworks Graphics Module depend directly on the speed, memory, and supported extensions of the graphics card. These features have the potential to provide a very fast and fluid experience if used on capable hardware, or a noticeably slower experience if used on older or incompatible hardware. Graphics cards should support at a minimum macOS Metal GPUFamily1 and Windows DirectX 11; cards not meeting this recommendation will not work. In general, the more powerful your graphics card is, the better your Vectorworks experience will be.


    For the latest information on our graphics card recommendations and for other hardware recommendations, go to the Quality-Tested Hardware page.


    We strongly recommend that all users check that their video drivers are current. The majority of display problems reported to our Technical Support department have been traced to older video drivers. In general, a recent graphics card running the latest drivers is preferable to an old high-end graphics card running outdated drivers.

     

    Windows users should install the latest video drivers from their card vendor’s web site, especially for new PCs and after installing Windows OS updates.
     
    MacOS users should use the latest stable version of macOS available (non-beta), as macOS includes ongoing fixes for video drivers. From our testing, Metal drivers in old macOS versions may show serious issues on certain specific video hardware; after updating to the latest macOS the same hardware performed well and without issues. Similarly, minor version updates may improve stability; graphics problems seen on certain hardware on macOS 10.15.1 were resolved simply by upgrading to macOS 10.15.7. For these reasons, we recommend using the latest macOS with your system.

     

    How to find the macOS Metal version: You can view the graphics hardware information by choosing About This Mac -> System Report… -> Graphics/Displays. On laptops with more than one GPU, the System Report will show the less powerful “integrated” video GPU then the more powerful “discrete” video GPU. Metal compatibility is listed as: “Metal: Supported, feature set macOS GPUFamily1 v4”, meaning this hardware can be described as “GPUFamily1 v4".


    VRAM: The amount of Video RAM (VRAM) required to drive Vectorworks adequately depends largely on the size of the display being used and the complexity of the Vectorworks document. When using multiple displays or high resolution displays, more VRAM are required to keep the same smoothness with the same file.

     

    Using Multiple View Panes with different visibilities in all panes can be VRAM-intensive in large Vectorworks documents.
    Rendering of shadows and edges are VRAM-intensive. If you want to take full advantage of shadows and edges, especially in situations where you have any combination of the following:

    many lights

    point lights

    image textures

    anti-aliasing

    high shadow quality

    excessive geometry

     

    And if you have a graphics card with minimum specifications, you should consider upgrading your graphics card.


    M-series and Unified Memory: Apple M1 and later Macs share memory for general processing and graphics. We recommend more memory for these systems than for traditional systems where RAM and VRAM are separate.


    Vision requires a dedicated OpenGL 4.1 compatible graphics card, preferably released in the past three years. We do not recommend any integrated Intel video chipset. While Vision may run under these environments, we do not support them due to their lack of performance and speed. We recommend gaming cards over workstation cards for Vision due to the higher clock speed.

     

    Renderworks requires AVX support on AMD and Intel CPUs. Renderworks will not work on older Intel Macs that are missing AVX support, even if macOS 11 is installed on them by bypassing official Apple installers.

     

    Vectorworks may be used in conjunction with real-time rendering applications which have their own demanding hardware requirements.  For example:

    Lumionhttps://support.lumion.com/hc/en-us/articles/360003476753-Which-graphics-card-do-you-need-

    Enscapehttps://enscape3d.com/system-requirements/

    Twinmotion: https://twinmotionhelp.epicgames.com/s/article/Twinmotion-System-Requirements

    Omniverse: https://docs.omniverse.nvidia.com/

     

    Remote and Virtualized Environments

    Vectorworks runs successfully within remote and virtualized environments. We are confident that offices that wish to operate using virtualization technologies will have success with this option, if the software is given adequate resources comparable to the desktop system requirements listed elsewhere in this document.

     

    Offices must develop IT in-house or contract out IT support for their chosen virtualization system. Vectorworks Inc. can only provide general guidance, since many virtualization options exist, and every virtualization technology has its own details realized uniquely for each office.

     

    Vectorworks is a graphical application and as such requires high quality graphics support from the virtualization technology chosen. The graphics recommendations listed in the system requirements for desktop operation are a good guide for what is necessary for virtualized GPUs. The virtualized copies of Vectorworks must have sufficient graphical support to operate successfully.

     

    High network bandwidth and low network system latency are also critical for acceptable user experience when using Vectorworks in virtualized environments.


    Maintenance Releases
    Unless there is a known problem with a maintenance release of the operating system, we recommend the latest maintenance release at the time we ship a new release of Vectorworks as a minimum because that is what we test with. If you have problems with an earlier maintenance release, we will often ask you to update as an initial troubleshooting step.

     
    Optimizing Performance
    For users who work with large files and complex renderings, we recommend running with at least 32GB of RAM. When RAM runs out, Vectorworks usually continues to function, but is slowed significantly by the need to access the hard drive to provide virtual memory. Extreme lack of RAM may cause operations to generate errors in cases where given sufficient RAM they would otherwise succeed. Faster hard drives can have a large impact on system performance especially when virtual memory is actively being used.


    Several tasks in Vectorworks leverage multiple CPU cores. Faster or slower processor clock speeds also have a predictable impact on Vectorworks performance. Hard drive size requirements are driven by the total size of Vectorworks including all content files. You can reduce this size by opting to not install some of the larger Vectorworks content files.


    Project Sharing and Network Bandwidth
    The performance of Vectorworks when working on a shared project over the network will depend on the available network bandwidth. If the network bandwidth is insufficient, operations that transfer large amount of data over the network will be slow.


    We recommend at minimum a Fast Ethernet (100Mbit/s) network connection. For large projects, a Gigabit Ethernet (1Gbit/s) network is required for a fast and fluid experience.


    Project sharing using cloud-based storages requires a high-speed internet connection (50Mbit/s or above). This method of sharing works best with small teams or small projects. It is not recommended for large teams or large projects. You can expect significant speed improvements when using Dropbox with LAN sync enabled. Vectorworks Cloud Services and/or Dropbox are the preferred cloud-based sharing solutions for project sharing.


    Although project sharing requires high-speed network connections in general, slower network speeds can still provide a satisfactory user experience if you minimize operations that transfer large amounts of data over the network (such as committing changes to the project file or refreshing a local working file).


    Examples of data transfer times during commit and refresh operations for different bandwidths and project file sizes are shown in the chart below.

     

    Screenshot 2023-08-10 at 4.19.05 PM.png

     



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