After learning subdivision modeling, I immediately bought a SpaceMouse Enterprise. BTW the subdivision gum ball needs to be an option in all object selection modes (like Rhino, Cinema R24, etc). I can't believe that funntionality has existed in VW for years without existing everywhere in VW.
I finally figured out how rotate an object in 3D using Target Camera Mode. However...
Compared to the demo 3DC Trainer app, all axes are reversed in VW: up is down, left is right, pushing