Hello,
pls can anyone help me with realistic grass rendering on a quite large site model (approx. 100 x 200m)...once I place texture bed on a site model and change texture bed class details texture to grass shader, the final render is without realistic grass
When I do the same process with smaller site model, it works
Any advide please
Im using Vectorworks 2020
Thank you
@martin.vacek so your problem got my curiosity going... Using a texture bed failed as it grew the grass downward. Thought that it may be due to the direction the texture bed polygon had been drawn, so I reversed it. Same failure. Redrew the correct way, failure. Hmmm.
So, I used the multiple site model trick that helps with all kinds of challenges.
Here's what I did in this case....
Made a quickie site that is roughly 700'x500'
Duplicated the site model in