I just created an aligned hardscape and my texture looks strange. Is this normal behavior?
Kind of looks like the mapping needs to be reset, but I don't see how to do that with a hardscape.
Here's the plan view with the offending hardscape highlighted. It's using the same texture as the hardscapes adjacent.
looks bad from any angle too.
I managed to correct this by editing the object's render settings in the OIP.
In the render tab, I changed the part to "main slab texture..."
This gave me access to the typical ability to change the map type settings, I changed it from default to auto-align.
This fixed the problem.
I then set it back to overall class texture so it would behave like my other hardscapes.
No stretching and looks the way it should 🙂