this happens in different tools and things i am doing.
starting with selecting doors or windows that are placed in walls. after clicking on the elements it take 3-5 seconds that the spinning ball stops and the info in the oip gets visible.
editing path´s of extruded obects results in a sluggish interface where it takes some time that snapping point inside the path are found and snapped to.
moving a section viewport inside a sheet layer takes 2-3 second to get a redraw while the sp
in some cases this helps, in others it does not make any difference.
i opened another question regarding different activation times when selecting special object types.
here it seems that undocking the oip speeds up this selection and showing the appropriate info in the oip.
but - selecting 4800 lines (the result of an hidden line render) takes 18 seconds...
in vw2018 it takes 9 seconds
in vw2017 it takes a bit more than 1 second....
didn´t test this i