this happens in different tools and things i am doing.
starting with selecting doors or windows that are placed in walls. after clicking on the elements it take 3-5 seconds that the spinning ball stops and the info in the oip gets visible.
editing path´s of extruded obects results in a sluggish interface where it takes some time that snapping point inside the path are found and snapped to.
moving a section viewport inside a sheet layer takes 2-3 second to get a redraw while the spinning ball is visible.
all geometry was buildt up in 2019, some parts converted from a 2018 version.
i stepped back to sp1.1 and the overall interface is much faster.
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bjoerka
this happens in different tools and things i am doing.
starting with selecting doors or windows that are placed in walls. after clicking on the elements it take 3-5 seconds that the spinning ball stops and the info in the oip gets visible.
editing path´s of extruded obects results in a sluggish interface where it takes some time that snapping point inside the path are found and snapped to.
moving a section viewport inside a sheet layer takes 2-3 second to get a redraw while the spinning ball is visible.
all geometry was buildt up in 2019, some parts converted from a 2018 version.
i stepped back to sp1.1 and the overall interface is much faster.
anyone else with this behauvior?
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