Is there a setting that allows me to smooth NURBS curve facets? The shape on the right is an extruded NURBS surface. The same shape on the right was an extruded NURBS Surface. The one on the left was made shape converted into a mesh and then a solid. Adjusting the 3d conversion resolution seems to have no effect on the appearance of the either shape.
You've built things in a similar way to how I would model that sort of shape. I think you've just hit upon a weakness in VW - it doesn't do large curves well. I've had this problem a lot with larger curved objects. I believe its directly related to how VW breaks curves down into segments for rendering. If the object is small, there's enough segments and it looks ok. As the curve gets larger, the segments get larger and it begins to look awful. Even when you turn the various conversion resolution