Hi,
I have a problem using Planar Boolean (Subtraction) in a wrapped script in which the original components are not deleted.
I've seen this same topic in the forum but, because I cannot find the file attachments I cannot access to the solution.
I have attached the file with the script (Marionette object).
The subtraction operation happens in the Matboard wrapped script and it's supposed to generate a hole in the matboard through which the picture is supposed to
@gorrunyo
The Planar Boolean subtract mode works just like the Modify -> Clip Surface command, which doesn't delete the original items.
The reason your 'delete' node isn't working when you attach it to the original rectangles is because those objects are no longer there. The Planar Boolean node itself is creating the new objects.
There are two simple ways you can do this differently to avoid this.
1) Instead of planar boolean, you can use the solid boolean no