It would be great if the fillet and chamfer was an applied modifier that could be edited or removed rather than an action that fundamentally changed the geometry. I am thinking primarily in 3D - but I guess it would be good for 2D was well.
It would be great if the fillet and chamfer was an applied modifier that could be edited or removed rather than an action that fundamentally changed the geometry. I am thinking primarily in 3D - but I guess it would be good for 2D was well.