It would be great if the fillet and chamfer was an applied modifier that could be edited or removed rather than an action that fundamentally changed the geometry. I am thinking primarily in 3D - but I guess it would be good for 2D was well.
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Tom Klaber
It would be great if the fillet and chamfer was an applied modifier that could be edited or removed rather than an action that fundamentally changed the geometry. I am thinking primarily in 3D - but I guess it would be good for 2D was well.
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