I think it would be really useful to have an option to make the mapping of a renderworks texture document/globally based, like 2d hatches are now. That way, when two walls are created with the same texture, one on top of the other, it wouldn't be necessary to edit the mapping of one wall to match the other. This would be particularly useful when there are multiple walls stacked on top of each other that all need the same origin based texture applied (eg, clapboards.
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BandA
I think it would be really useful to have an option to make the mapping of a renderworks texture document/globally based, like 2d hatches are now. That way, when two walls are created with the same texture, one on top of the other, it wouldn't be necessary to edit the mapping of one wall to match the other. This would be particularly useful when there are multiple walls stacked on top of each other that all need the same origin based texture applied (eg, clapboards.
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