When drawing objects that require multiple line weights (2d drafting), two lines of differing weights intersect, the heavier line "bleeds" through the line of lighter weight. It's like a throwback to pen plotters. I'd like to have the option to "square off" the heavier line at the intersection of the lighter line at whatever angle the intersection lines are meeting. Two other related issues are: Any geometry creates a rounded corner at the radius of the line's weight. So a heavy line used to draw a simple box, for example, would have rounded corners almost as if it were a fillet. And a second related issue is any line ends with the same rounded shape even when not meeting another line.
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John Moe
When drawing objects that require multiple line weights (2d drafting), two lines of differing weights intersect, the heavier line "bleeds" through the line of lighter weight. It's like a throwback to pen plotters. I'd like to have the option to "square off" the heavier line at the intersection of the lighter line at whatever angle the intersection lines are meeting. Two other related issues are: Any geometry creates a rounded corner at the radius of the line's weight. So a heavy line used to draw a simple box, for example, would have rounded corners almost as if it were a fillet. And a second related issue is any line ends with the same rounded shape even when not meeting another line.
VWX Line weights.pdf
Edited by John Moeadding more detail to the description
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