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Found 2 results

  1. Does anybody know if it is possible to apply a texture to a lighting fixture? I have a 3D polygon that has a texture within Vectorworks. I have then turned this into a Lighting Fixture using the GDTF builder. When importing into Vision, it drops the texture that is applied to the 3D polygon and just renders as black. Within settings, i have fixture render set to on as opposed to black.
  2. Is it correct that in Vision 2023 SP1, the pan, tilt and colour information that is entered into the vectorworks file does not come across into Vision? I have not tested Gobo. I ask, because the below post and a few others regarding Vision 2020 suggest ESC still worked where as MVR does not. Send to vision is now an MVR file and I tried exporting an ESC with no success. Maybe I am doing it wrong?
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