Jump to content

_Alex_

Member
  • Posts

    3
  • Joined

  • Last visited

Posts posted by _Alex_

  1. 11 hours ago, zoomer said:

    If I search Resource Manager for "Granit Black RT" with RW Texture filter on.

    I find a Material that is about what I think of.

    (Unfortunately it is not tile-able)

    Could be in VSS Libraries.

     

    And it has only a Diffuse Map.

    But if you look at that Map (click on Image Effects, to see it a bit larger)

    This is what I mean.

    Search the Web for such a Texture Map (tile-able) and apply it to

    Diffuse AND Reflection.

     

     

    C4D has such a Material too in its Library :

     

    Screenshot-112.thumb.jpg.d4a21738196ec7ae9ebd725c83a002f6.jpg

    WooooooooW Thank you very much!!!

  2. Quote

    To fake it in VW RW Render I would go with a highres Diffuse Map

    of the Stone and experiment with a suitable flaky Reflection Map.

    It should look nearly the same in Still Renderings but the sparkling

    Effect would not happen in Animations.

    Ty, i'll try 😄

×
×
  • Create New...