But yes, the Geometry phase of a rendering (Symbols, prerender and most of the phases before "render" and "indirect lighting" ) are still single core, and not much can be done to accelerate them for the time being.
With todays multicore/thread PC's, I'd really hope they're working on getting every aspect of this into multiple core support asap.
Tested Ryzen 1800x and renderworks
in Rendering
Posted
With todays multicore/thread PC's, I'd really hope they're working on getting every aspect of this into multiple core support asap.