MBtheTD
-
Posts
5 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Articles
Marionette
Store
Posts posted by MBtheTD
-
-
Same here. Doing a PDF batch export of hidden line and section viewports.
-
Tried the edit. Went from bad to worse: lost all rendering ability, and when editing the resource (it was a texture I created on photoshop) the base image was no where to be found. I couldn't even upload the file again. Transferred to a new file: same issure. Been doing this texture creation for years with nary a problem until now.
The "work-around" I found was to use save the original image I created on Photoshop as a .png file instead of .jpeg file. Uploaded back to the texture no problem. I hope this will last. Very weird, and very annoying. Time to buy a better graphics card...?
-
I don't suppose a solution has been found to this problem? I'm having a similar experience.
-
I'm having an issue with a filleted extrude in a section viewport. I've filleted the leading edges of an extrude, and in top/plan view, it's dimensions are fine. In the section view port, it's size is different. If I remove the fillet from the extrude, everything is hunky-dory. I've tried redrawing the extruded shape as a solid, but the same problem; the dimension is smaller when filleted and fine if I remove the fillet. Is this a bug with the program, or am I missing something?
Michael
VW 2012 SP 2
Windows 7 Enterprise
Intel Core 2 Duo
CPU E7500 @ 2.93 GHz
4 GB RAM
2014 Open GL rendered viewports
in Rendering
Posted
I don't suppose a solution has been found for this issue? I'm experiencing the same problem. In open GL, the item renders in a different location. Seems to be at the origin.