I was wondering, I set my path object based on 3D loci locations. First I tried to use a 3D polygon to draw the path and then I converted it to NURBS, but the program will not let me extrude along the resultant Nurbs Curve, perhaps because the path has vertexes at the loci and is not a smooth curve? (Purely conjecture on my part) So then I draw a native nurbs curve with bezier curves based on the 3D loci points, but this gives me the rotated extrusion. I'd like to post an image, but don't have a website really to mount the image to (there isn't a way to just attach an image?)