Preparing High-Quality Textures in Vectorworks for Export to Vision 2021 In Vectorworks, textures are composed of “shaders” that control color, reflectivity, transparency, and surface details like bumps and indentations. The shader settings include default options such as Brick, Plastic, and Cloth, or the option to use image files. Vision works best when images are provided that match the size and complexity of the textured objects.   This workflow describes the image requirements