Hi guys,    I've been trying to improve my way to work the site modifiers. One of the objects where I'm struggling is a curved path.  I send to you 3 examples that I tried: Site modifier pad - Clearly wrong, it assumes a straight line from the starting point until the final point, ignores the turns.  3d Polys - Modelled two 3d Polys and assumed the then in the class Site - DTM - Modifiers. Better results, but could be more precise.  Roadway (poly) - Beat results but