I am trying to change the size of an existing texture, so when it is applied to my surface, it is sized to the surface. I used the 'set texture' node, and connected that to the texture input on the 'set texture size' node. For the size I used a 'dim' node. This seems to have no affect the size of the texture when running the script.
I am starting to think that the 'set texture size' node is only for when you create a texture, not for using an existing one. What would be the method of changing the size for an existing texture?