I would like it if VWGM (OpenGL) could be set to use the default lighting even if Lighting Instruments are in the scene. This option would be available in Design Layers as well as Viewports and would be on by default, especially if all lighting instruments are turned off.   Currently as soon as we place a Lighting Instrument the default lighting is switched off under the generally false assumption that the lighting instruments are going to be used to illuminate the scene. In my ex