SharonP Posted August 7, 2022 Share Posted August 7, 2022 I have a bulkhead which I have gone to the trouble of drawing in 3d, and am re-using it in multiple job files for the same client. The problem is that I am having to import the symbol, set up the 3d view and then annotate the viewport each time. Surely there is a better way to do this? It would be easier if I had just drawn it in 2d but surely that isn't what I should be doing? Any ideas please? Quote Link to comment
rDesign Posted August 8, 2022 Share Posted August 8, 2022 (edited) For building sections, elevations, etc it's good to have it in 3d, but for the detail / framing information, I would do it just as a 2d detail. On a building section VP of the 3D model cut through the bulk head, use the Detail-Callout Marker tool and link it to the VP of the 2D detail. Edited August 8, 2022 by rDesign Quote Link to comment
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