mikie Posted January 16, 2003 Share Posted January 16, 2003 Hello Everybody. I have a question regarding rendering packages. Now I realise this is an ongoing subject, but I am wondering what the best option is for rendering packages that have the same speed as Cinema 4D. I would love to use this package, but as we all know, exporting to it from VWA is a bit of a pain especially when it comes to preserving classes and layers. I have had a quick dabble with Strata 3D Pro and it seems quite good, especially as it preserves classes. Basically, I am asking for an informed opinion of whether to stick with renderworks 9.5 (but this can be quite slow) or to attempt to learn another package purely for rendering. Any ideas/suggestions? Mikie Quote Link to comment
Greg Posted January 16, 2003 Share Posted January 16, 2003 You're on the right track - I use Strata 3D Pro for rendering and have had great results. Depending on the complexity of your model your rendering times will vary but overall I think it's pretty fast. And Strata has just released v3.8 which works with OSX and I couldn't be more pleased. Give it another look - you'll be glad you did. Quote Link to comment
Arturo Mendez Posted February 18, 2003 Share Posted February 18, 2003 Hi Mikie Look at the new plugin "VW Special Edition" on the Maxon site, seems like an answer for the import-export prolems with C4D. I havent tried it myself but looks good on paper. Another option for rendering in an outside package is Art?lantis. I think the Cinema option is better but also expensive (raydiosity, animation, etc...). Art?lantis is cheaper (its only a render machine) theres a new plugin for VW and also has a lot of features and one very important thing: speed. Try the demo ;-) I havent tried Strata. Quote Link to comment
Kaare Baekgaard Posted March 6, 2003 Share Posted March 6, 2003 I used to use Strata for rendering, but I have now replaced it with Renderworks - and overall I save a lot of time now on projects even if I have to let go some advanced features. The trick of rendering is not to get the fastest rendering engine possible, but to know what to render: Geometry is slow, textures with transparencies are fast. Image props are fast. Multible lightsources are OK, if only 1 or 2 cast shadows. Use symbols as much as possible, etc,etc. The rendering below is part of a full 3D environment with interior and exteror. Nothing is omitted from the layer. It renders in screen resolution in 35 seconds on a 2x1Ghz Mac. Quote Link to comment
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