MikeB Posted September 24, 2002 Share Posted September 24, 2002 The upgrade sounds pretty cool, but I was wondering 1.Do the weather effects include distance blurr? 2.Did we get any new shader options in the texture creation dialogue. I was especially hoping for light objects, or the ability to turn an object into a light source (for tubes and neon) 3.Did we get cameras? Thanks, and I'm looking forward to the new version. Quote Link to comment
MikeB Posted September 24, 2002 Author Share Posted September 24, 2002 4. Are the "Image Props" mentioned accually RCP technology from ArchVision or is it something else? Quote Link to comment
Guest Posted September 26, 2002 Share Posted September 26, 2002 What is distance blurr? No and No to the other two questions. Quote Link to comment
Guest Posted September 26, 2002 Share Posted September 26, 2002 Oh and what is RCP technology ? The image props are like a prop on a stage. You can set it to be planar or cross - like really cheap Christmas decorations where you put the two pieces of cardboard criscrossing to make a stand up tree .. Kind of like that. It's used as a prop and not really to imitate the real thing. It saves on memory and rendering times. Quote Link to comment
AndyM Posted September 26, 2002 Share Posted September 26, 2002 Have the lighting tool been improved? I haved wished for: showing the cone, easier selecting and moving, target spots, bmp projection (without using the custom gobo tool). I am excited about adding environments, but REALLY wanted cameras. Quote Link to comment
Guest Posted September 27, 2002 Share Posted September 27, 2002 The light tool is still about the same. I'll add these to the wish list. Quote Link to comment
TiTaNiuM sAMuRai Posted September 27, 2002 Share Posted September 27, 2002 KT: Distance blur = focal blur. Look it up in a photography discussion somewhere for a full explanation. Quote Link to comment
Guest Posted September 28, 2002 Share Posted September 28, 2002 Okay I know what a focal blur is - thanks to all those photography classes in college. Let me look into this - I'm not quite sure on the answer for you Mike. Quote Link to comment
MikeB Posted September 30, 2002 Author Share Posted September 30, 2002 I'm sorry, I got it wrong, It's RPC. It stands for rich photo content. It's a plug in for lightworks that will insert photoinformation onto a polygon. As you rotate around your view the polygon also rotates to stay facing the viewer, at the same time the photo information is updated to show the correct side of the object. Archivision sells packages of people, trees, cars, and office stuff. They now even have animated people, so you can have someone walking through your scene in your animation. Its pretty cool stuff, and because it's a plug in for lightworks, there should be little or no work for NNA to impliment it. Their web site is www.archivision.com, they have lots of examples. Quote Link to comment
Guest Posted September 30, 2002 Share Posted September 30, 2002 Mike, RPC is not part of RW 10. I'll look into this for you to see why we don't have it. Quote Link to comment
MikeB Posted September 30, 2002 Author Share Posted September 30, 2002 Thanks, I guess I should just order my copy and see whats there Quote Link to comment
Guest Posted September 30, 2002 Share Posted September 30, 2002 Mike, The RPC will not be available until version 7 of LightWorks which won't be available for another 2 months. Hence the reason we couldn't implement it for VW 10. It's possible this might be something included in a .5 version, but it's too early to speculate on that. It might be a VW 11 thing instead. The image props in VW 10 do something similar to what RPC does for still images. However, movie-like images don't work for this just yet. Quote Link to comment
MikeB Posted September 30, 2002 Author Share Posted September 30, 2002 Thanks again, Did you find out anything on the Distance Blurr? Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted September 30, 2002 Vectorworks, Inc Employee Share Posted September 30, 2002 Hello Mike: There is no distance blur feature in RW 10. Quote Link to comment
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