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Is there a way to turn off the top/bottom and side edges/caps of a wall that appear in a 3D view?

case 1: Let's say you have inserted 3 windows, with overlapped mullions, so that it appears as though you have a 3-pane window. The wall cap will appear on each side of each window, even though there should be no wall at that point.

case 2: Let's say you have a two-tone wall, with a window intersecting the dividing line. The most straightforward way is to make a lower wall and an upper wall, and to insert the window in both, at the same location, but with symbol height values that cause the window in the top wall to stick out below and vice versa for the window in the lower wall. However, the bottom face/cap of the top wall runs straight through the window, in addition to wrapping around the window's bottom outline (if you were to remove the lower wall to take a look).

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You can't turn off the top and bottom caps of a wall. You can turn off wall caps thru the Object Info Palette. Select the wall, from the OIP there is a drop down box that says "Caps" - you can select one of 4 settings - None, Start, End, Both.

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quote:

Originally posted by mike46:
Hi I've had the same situation with garage doors. where the door passes through the bottom of the wall and below the top of the foundation there is a line through the door when the model is rendered.

Mike

In VW 9 You can also reshape the bottom of the wall. Use the 3d reshape tool and add a peak to each bottom corner of your garage door.Makes sense?

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  • Vectorworks, Inc Employee

quote:

Originally posted by TiTaNiuM sAMuRai:
case 1: Let's say you have inserted 3 windows, with overlapped mullions, so that it appears as though you have a 3-pane window. The wall cap will appear on each side of each window, even though there should be no wall at that point.

A simple solution is to make a symbol containing the three windows, and insert that into the wall.

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  • 19 years later...
2 minutes ago, joestewart4669 said:

Thanks Line-weight.When you say 'snap' do you mean move away then ensure that when I move back the snap tool is on?

 

What I tend to do is go into a 3d view, double click on the wall object to go into reshape mode, grab the handle at the middle of the top or bottom edge of the wall, move it up or down and then move it back to where it should be, snapping to the top or bottom of whatever wall object it is supposed to be continuous with. Sometimes this solves the errant line problem for me, sometimes it doesn't.

 

I think you just need to have "snap to object" turned on.

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