TiTaNiuM sAMuRai Posted February 14, 2002 Share Posted February 14, 2002 Is there a way to turn off the top/bottom and side edges/caps of a wall that appear in a 3D view? case 1: Let's say you have inserted 3 windows, with overlapped mullions, so that it appears as though you have a 3-pane window. The wall cap will appear on each side of each window, even though there should be no wall at that point. case 2: Let's say you have a two-tone wall, with a window intersecting the dividing line. The most straightforward way is to make a lower wall and an upper wall, and to insert the window in both, at the same location, but with symbol height values that cause the window in the top wall to stick out below and vice versa for the window in the lower wall. However, the bottom face/cap of the top wall runs straight through the window, in addition to wrapping around the window's bottom outline (if you were to remove the lower wall to take a look). Quote Link to comment
Guest Posted February 14, 2002 Share Posted February 14, 2002 You can't turn off the top and bottom caps of a wall. You can turn off wall caps thru the Object Info Palette. Select the wall, from the OIP there is a drop down box that says "Caps" - you can select one of 4 settings - None, Start, End, Both. Quote Link to comment
TiTaNiuM sAMuRai Posted February 14, 2002 Author Share Posted February 14, 2002 bummer. As for the no-caps options, I know they work for 2D, but do they carry through to 3D? Quote Link to comment
mike46 Posted February 14, 2002 Share Posted February 14, 2002 Hi I've had the same situation with garage doors. where the door passes through the bottom of the wall and below the top of the foundation there is a line through the door when the model is rendered. Mike Quote Link to comment
Hannes Posted February 15, 2002 Share Posted February 15, 2002 quote: Originally posted by mike46: Hi I've had the same situation with garage doors. where the door passes through the bottom of the wall and below the top of the foundation there is a line through the door when the model is rendered.Mike In VW 9 You can also reshape the bottom of the wall. Use the 3d reshape tool and add a peak to each bottom corner of your garage door.Makes sense? Quote Link to comment
mike46 Posted February 15, 2002 Share Posted February 15, 2002 thanks ! I hadn't thought of reshaping down. I'll try that Mike Quote Link to comment
Vectorworks, Inc Employee Andrew Bell@NV Posted February 15, 2002 Vectorworks, Inc Employee Share Posted February 15, 2002 quote: Originally posted by TiTaNiuM sAMuRai: case 1: Let's say you have inserted 3 windows, with overlapped mullions, so that it appears as though you have a 3-pane window. The wall cap will appear on each side of each window, even though there should be no wall at that point. A simple solution is to make a symbol containing the three windows, and insert that into the wall. Quote Link to comment
joestewart4669 Posted September 24, 2021 Share Posted September 24, 2021 Hi guys, When doing a rendered elevation using hidden line or edges for example, how do I remove the line where the bottom of a first floor wall sits on the top of a ground floor wall. I am hoping that my ground floor wall doesn't have to extend up to my first floor. See attached. Many thanks. Joe Quote Link to comment
Tom W. Posted September 24, 2021 Share Posted September 24, 2021 Does enabling 'Use World Z for Origin' in the Render tab in the OIP for the walls remove the lines? Quote Link to comment
joestewart4669 Posted September 24, 2021 Share Posted September 24, 2021 Hi Tom, thanks for replying. yes that does help for surface hatches alignment but frustratingly not for removing said line. Quote Link to comment
line-weight Posted September 24, 2021 Share Posted September 24, 2021 Try re-snapping them to each other, and check they are exactly aligned above one another. There shouldn't be a line there but VW doesn't always behave 100% reliably in removing it. 1 Quote Link to comment
joestewart4669 Posted September 24, 2021 Share Posted September 24, 2021 Thanks Line-weight.When you say 'snap' do you mean move away then ensure that when I move back the snap tool is on? Quote Link to comment
line-weight Posted September 24, 2021 Share Posted September 24, 2021 2 minutes ago, joestewart4669 said: Thanks Line-weight.When you say 'snap' do you mean move away then ensure that when I move back the snap tool is on? What I tend to do is go into a 3d view, double click on the wall object to go into reshape mode, grab the handle at the middle of the top or bottom edge of the wall, move it up or down and then move it back to where it should be, snapping to the top or bottom of whatever wall object it is supposed to be continuous with. Sometimes this solves the errant line problem for me, sometimes it doesn't. I think you just need to have "snap to object" turned on. 1 Quote Link to comment
Kevin K Posted September 24, 2021 Share Posted September 24, 2021 I believe line-weight is correct. That horizontal line will show up if the walls above and below do not perfectly stack on top of each other. Quote Link to comment
joestewart4669 Posted September 24, 2021 Share Posted September 24, 2021 Brilliant thanks guys. Will try tonight. Quote Link to comment
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