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ploh

Rendering problems

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Hi. I'm having a problem that is similar to other posts here, but a little different. I am trying to render a drawing that contains extruded solids and subtracted solids. They are assigned the same texture (a wood texture from the Renderworks library) via their class designation. When I try to render it, the image looks just like a hidden line drawing except that the subtracted solid renders as if it were just a wireframe. Is this similar to the bug that folks are experiencing with subtracted solids, something different, or a multitude of problems? Thanks.

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Does the solid have a solid fill? I believe that even if it has a texture, it will render as wireframe if its fill is none on the attribute palette.

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Perfect! Thanks. The objects all had 'none' as their fill but had textures assigned to them. Thank you for the help.

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