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Rendering in QD3D with projected 2D lines etc.


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  • Vectorworks, Inc Employee

quote:

Every time but only with a use the QD3d rendering the 2D objects are all ways drawn on top of the 3D model.
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Isn't it done by layer, with later layers drawn on top of earlier ones? If so, you should be able to specify what's on top via layer order.

You might also check into the render bitmap tool, which allows you to render to a bitmap which is a 2-D object and follows the standard stacking rules.

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Andrew Bell

andrewb@nemetschek.net

I am not an official spokesperson for NNA

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quote:

Originally posted by Andrew Bell@NNA:

Isn't it done by layer, with later layers drawn on top of earlier ones? If so, you should be able to specify what's on top via layer order.

You might also check into the render bitmap tool, which allows you to render to a bitmap which is a 2-D object and follows the standard stacking rules.


When you render the drawings, with QD3D rendering, it seams to go through the 3D stuff first then draw the Projected 2D stuff on top it. Changing the order of the layers has no effect and nor does linking the layers in a different order.

The "render bitmap tool" requires renderworks which we do not have

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