marveln22 Posted June 27, 2022 Share Posted June 27, 2022 I cannot figure out how to get reflective surfaces or textures on my lake. I have looked into other forums and can't find anything that has worked. Quote Link to comment
Pat Stanford Posted June 27, 2022 Share Posted June 27, 2022 Reflection does not show in Shaded/OpenGL Renders so make sure you are using a Renderworks or Redshift render mode. Have you edited the texture and turned up the Reflection Shader percentage? It goes past 100% if you need more. 1 Quote Link to comment
Vectorworks, Inc Employee klinzey Posted June 28, 2022 Vectorworks, Inc Employee Share Posted June 28, 2022 @marveln22 Is this a question about Vision or Vectorworks. Mirror type surfaces are not supported in Vision. If the question is about Vectorworks let me know and I will move this post to a more relevant forum. Quote Link to comment
Claes Lundstrom Posted June 28, 2022 Share Posted June 28, 2022 Generate a separate rendered water surface that looks like thet type of water you want, and use an extraction of that as a texture map in the shaded version. It will of course not look as good as a full rendering, but the Shaded mode was not intended for that type of use. Quote Link to comment
Vectorworks, Inc Employee bbudzon Posted June 28, 2022 Vectorworks, Inc Employee Share Posted June 28, 2022 @marveln22 Just to reiterate what @klinzey said, if this is a question about Vectorworks we should move this into a more appropriate forum for you to get help. If this question is about Vision, I may be able to help. It is true that Vision doesn't quite support true mirror surfaces. But, I think people are often surprised by what can be achieved with Vision when you leverage all of its features. For example, I was able to whip this up in just a few minutes. One example is much choppier water. The other is a little less "wavy" and you can better see the environment reflections of the mountain in the background. If you remove the normal map entirely such that the water is "perfectly flat", it kind of stops looking like water. But, the environment reflections become more evident this way. Quote Link to comment
marveln22 Posted June 29, 2022 Author Share Posted June 29, 2022 Sorry, this is vectorworks. I have figured out that I was in shaded style which is why all my reflective surfaces were showing only black. Thank you all! Quote Link to comment
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