MikeB Posted May 19, 2000 Share Posted May 19, 2000 What does the ray trace bounce do, and what difference does the number you assign make to the rendered image? Thanks Quote Link to comment
Guest Posted May 20, 2000 Share Posted May 20, 2000 A Raybounce is light reflected in an object. If you look into a mirror, what you see is one Raybounce. Increasing the setting to two Raybounces will allow you to see objects in the mirror, and the objects that are being reflected in the objects visible in the mirror. For example, one Raybounce will show a a chrome trash can in the relection of a mirror, but the trash can will not be reflecting anything making it look plain grey. Two Raybounces will show the trash can and the obejcts it is reflecting, all the the reflection of the mirror. I have never need to use more then 3 Raybounces. Increasing the number will slow down your rendering. Is that clear? ------------------ -- Michael Pacylowski -- Quote Link to comment
MikeB Posted May 22, 2000 Author Share Posted May 22, 2000 Yes, does this have anything to do with reflected light or is it only objects reflected on a reflective material? Quote Link to comment
Guest Posted May 23, 2000 Share Posted May 23, 2000 It is in reference to objects reflected on a reflective material only. Light created from a light source will not bounce at all. ------------------ -- Michael Pacylowski -- Quote Link to comment
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