I am proposing two additional functionalities for Advanced Section Properties:
1) Hatch Style Assignment for Objects where none are assigned.
When selecting "Use Attributes of Original Objects" in Attributes of Advanced Properties - allow assignment of a section style to any objects that have not been assigned a section style.
In attached screen grab I've assigned materials to glass and aluminum of windows. The column tool was used and displays a hatch. But the pipe extrusion I've drawn (and pointed to in purple) I have not assigned a material or a class and so it appears white, or without a hatch. I would like the ability to assign a default hatch to any non assigned objects.
2) Scale Hatch
In a top plan viewport you are able to scale not only line type and weight but also hatch style. When Sectioning the Hatch Scale does not appear in Advanced Properties Display options.
This is critical as hatches, especially in a full size detail, can become very tight and need to be scaled. Choosing an appropriate hatch for the object can work well for one scaled viewport but not another and should be adjustable for each viewport.
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Question
blanger
I am proposing two additional functionalities for Advanced Section Properties:
1) Hatch Style Assignment for Objects where none are assigned.
When selecting "Use Attributes of Original Objects" in Attributes of Advanced Properties - allow assignment of a section style to any objects that have not been assigned a section style.
In attached screen grab I've assigned materials to glass and aluminum of windows. The column tool was used and displays a hatch. But the pipe extrusion I've drawn (and pointed to in purple) I have not assigned a material or a class and so it appears white, or without a hatch. I would like the ability to assign a default hatch to any non assigned objects.
2) Scale Hatch
In a top plan viewport you are able to scale not only line type and weight but also hatch style. When Sectioning the Hatch Scale does not appear in Advanced Properties Display options.
This is critical as hatches, especially in a full size detail, can become very tight and need to be scaled. Choosing an appropriate hatch for the object can work well for one scaled viewport but not another and should be adjustable for each viewport.
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