"Soft Shadows" is never really soft enough for me. In the real world, I'd jus throw some diffusion on a light to soften it up.
In VWX, at the very least, I thought I could emulate that by putting frosted glass in front of a spot light, but all that seems to do is DIM the light.
I also thought maybe I could crank the spread up really high and bring the beam angle really low, which, in real life, would soften the shadow as well. But that doesn't work either!
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trashcan
"Soft Shadows" is never really soft enough for me. In the real world, I'd jus throw some diffusion on a light to soften it up.
In VWX, at the very least, I thought I could emulate that by putting frosted glass in front of a spot light, but all that seems to do is DIM the light.
I also thought maybe I could crank the spread up really high and bring the beam angle really low, which, in real life, would soften the shadow as well. But that doesn't work either!
Any ideas?
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