SimA Posted May 5, 2022 Share Posted May 5, 2022 Hello everyone I'm looking for a way to find the intersection and the ring around the object. After a few tries with Poly 3D and Nurbs I am now asking you. Do you have a solution? Thank you for your help Ring.vwx Quote Link to comment
Marionette Maven Marissa Farrell Posted May 5, 2022 Marionette Maven Share Posted May 5, 2022 Can you be more descriptive as to the end goal? Are you trying to split the object? Are you trying to just find points? Quote Link to comment
SimA Posted May 6, 2022 Author Share Posted May 6, 2022 On 5/5/2022 at 5:11 PM, Marissa Farrell said: points 1. I need the two points above and below. Where the hand-drawn lines and ring cross. 2.I would also like to get the red ring with Marionette. I could possibly get the ring from a nurbs surface. To do this, however, I would have to be able to reduce the modification points of the nurbs surface in a targeted manner. Is my explanation OK? ... Google translator... Quote Link to comment
SimA Posted May 9, 2022 Author Share Posted May 9, 2022 On 5/6/2022 at 7:10 PM, SimA said: 1. I need the two points above and below. Where the hand-drawn lines and ring cross. I now find the points with trigonometry. https://www.matheretter.de/wiki/dreieck-berechnen-abc On 5/6/2022 at 7:10 PM, SimA said: 2.I would also like to get the red ring with Marionette. I still need the ring. Who has a simple solution ready? Quote Link to comment
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